Moving on to Zenyatta, another healer who experienced some additions in the PTR recently. I'll admit that I'd not played them much before, given that they had the same health as Tracer but with half the speed and because their damage seemed a little underwhelming. In the PTR, however, their health has been upgraded to 200 (50 health, 150 shields) and they've also received a buff to their primary weapon damage. It was enough that I was able to reliably have an even K/D with them, and even when I didn't I was getting the team's gold medal for healing. They're certainly a much more viable choice than they were before, and with a bit more practice I could even see myself using them as my preferred healer. I certainly noticed a few more Zenyatta players than usual, although in spite of this I was unfortunately still unable to convince a team to help me show the enemy the true meaning of tranquility with a full Zenyatta team. Regardless of my inability to debate the merits of one-hero team compositions, it's certainly a positive development.
The last thing I'd like to talk about here is Overwatch's Support class in general. The buffs to Zenyatta and the addition of Ana could not have come soon enough, because it means that Mercy and Lucio are no longer the only supports anyone picks, and as someone that previously default-picked Mercy whenever a healer was needed I'm glad that there are other viable options; that is, options that have decent weapons. It's also good that there are now support characters where saying that they're good doesn't need to then be qualified by the statement "for a support," because it means an increase in the number of people willing to play a support character if necessary, and a boost to the number that might consider doing it voluntarily or as a first choice. The thing with games like Overwatch and TF2, where the success of your team relies on the willingness of your teammates to fill a role and perform that role well, is that the community is just as important as the game itself. A toxic or un-collaborative player base can ruin a good game, but a friendly and co-operative community can save a mediocre or bad one. That's all for this week.
As per usual, anyone with a question, query, rant topic or review suggestion can email them to me at pressxtoreview@gmail.com
-Harry
As per usual, anyone with a question, query, rant topic or review suggestion can email them to me at pressxtoreview@gmail.com
-Harry